Cadabra
Computer algebra system for field theory problems
GUIBase.hh
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1 
2 #pragma once
3 
4 #include <deque>
5 
6 #include "DataCell.hh"
7 
8 namespace cadabra {
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15 
16  class GUIBase {
17  public:
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23  virtual void update_cell(const DTree&, DTree::iterator)=0;
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30 
31  virtual void remove_cell(const DTree&, DTree::iterator)=0;
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35 
36  virtual void remove_all_cells()=0;
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46 
47  virtual void add_cell(const DTree&, DTree::iterator, bool visible)=0;
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51 
52  virtual void position_cursor(const DTree&, DTree::iterator, int)=0;
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55 
56  virtual size_t get_cursor_position(const DTree&, DTree::iterator)=0;
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64 
65  virtual void on_connect()=0;
66  virtual void on_disconnect(const std::string& reason)=0;
67  virtual void on_network_error()=0;
68  virtual void on_kernel_runstatus(bool)=0;
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71 
78 
79  virtual void process_data()=0;
80 
81  };
82 
83  };
Abstract base class with methods that need to be implemented by any GUI.
Definition: GUIBase.hh:16
virtual void process_data()=0
When the ComputeThread needs to modify the document, it stores an ActionBase object on the stack (see...
virtual size_t get_cursor_position(const DTree &, DTree::iterator)=0
Retrieve the position of the cursor in the current cell.
virtual void on_network_error()=0
virtual void on_kernel_runstatus(bool)=0
virtual void on_disconnect(const std::string &reason)=0
virtual void update_cell(const DTree &, DTree::iterator)=0
The basic manipulations that a GUI needs to implement are adding, removing and updating (refreshing t...
virtual void remove_all_cells()=0
Remove all GUI cells from the display (used as a quick way to clear all before loading a new document...
virtual void remove_cell(const DTree &, DTree::iterator)=0
Remove a single cell together with all its child cells.
virtual void position_cursor(const DTree &, DTree::iterator, int)=0
Position the cursor in the current canvas in the widget corresponding to the indicated cell.
virtual void add_cell(const DTree &, DTree::iterator, bool visible)=0
Add a GUI cell corresponding to the document cell at the iterator.
virtual void on_connect()=0
Network status is propagated from the ComputeThread to the GUI using the following methods.
Functions to handle the exchange properties of two or more symbols in a product.
Definition: Adjform.cc:83
tree< DataCell > DTree
Definition: DataCell.hh:108